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	<title>Comments on: Usability Skool: 30 simple rules for designing software (part1)</title>
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	<link>http://sensorymetrics.com/2007/10/09/usability-skool-30-simple-rules-for-designing-software-part1/</link>
	<description>re-inventing the User eXperience</description>
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		<title>By: SensoryMetrics: re-inventing the User eXperience &#187; Usability Skool: 30 simple rules for designing software (part2)</title>
		<link>http://sensorymetrics.com/2007/10/09/usability-skool-30-simple-rules-for-designing-software-part1/comment-page-1/#comment-32240</link>
		<dc:creator>SensoryMetrics: re-inventing the User eXperience &#187; Usability Skool: 30 simple rules for designing software (part2)</dc:creator>
		<pubDate>Mon, 29 Oct 2007 03:31:14 +0000</pubDate>
		<guid isPermaLink="false">http://sensorymetrics.com/2007/10/09/usability-skool-30-simple-rules-for-designing-software-part1/#comment-32240</guid>
		<description>[...] Smashing Magazine published a smashing list of 30 usability principles and terminology. These should be known by anybody designing, developing, and marketing web applications. Here are #11-20 with some SM updates for web 3.0 realities&#8230; Part 1 is here. [...]</description>
		<content:encoded><![CDATA[<p>[...] Smashing Magazine published a smashing list of 30 usability principles and terminology. These should be known by anybody designing, developing, and marketing web applications. Here are #11-20 with some SM updates for web 3.0 realities&#8230; Part 1 is here. [...]</p>
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		<title>By: Aydin Mirzaee</title>
		<link>http://sensorymetrics.com/2007/10/09/usability-skool-30-simple-rules-for-designing-software-part1/comment-page-1/#comment-30131</link>
		<dc:creator>Aydin Mirzaee</dc:creator>
		<pubDate>Wed, 10 Oct 2007 16:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://sensorymetrics.com/2007/10/09/usability-skool-30-simple-rules-for-designing-software-part1/#comment-30131</guid>
		<description>I love Smashing Magazine... great place for design ideas and inspiration!</description>
		<content:encoded><![CDATA[<p>I love Smashing Magazine&#8230; great place for design ideas and inspiration!</p>
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		<title>By: microsoft &#187; Usability Skool: 30 simple rules for designing software (part1)</title>
		<link>http://sensorymetrics.com/2007/10/09/usability-skool-30-simple-rules-for-designing-software-part1/comment-page-1/#comment-30044</link>
		<dc:creator>microsoft &#187; Usability Skool: 30 simple rules for designing software (part1)</dc:creator>
		<pubDate>Tue, 09 Oct 2007 08:06:20 +0000</pubDate>
		<guid isPermaLink="false">http://sensorymetrics.com/2007/10/09/usability-skool-30-simple-rules-for-designing-software-part1/#comment-30044</guid>
		<description>[...] Check it out! While looking through the blogosphere we stumbled on an interesting post today.Here&#8217;s a quick excerpt. Unless you work at Microsoft, these will look rather obvious. 6. Fitts Law A relic from [...]</description>
		<content:encoded><![CDATA[<p>[...] Check it out! While looking through the blogosphere we stumbled on an interesting post today.Here&#8217;s a quick excerpt. Unless you work at Microsoft, these will look rather obvious. 6. Fitts Law A relic from [...]</p>
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